AI Insights · Timothy · April 2022
Top 5 City Building Games on iOS in Latin America - Q1 2022
Discover the performance of the top 5 city building games on iOS in Latin America during Q1 2022, including trends in downloads, revenue, and active users.
The first quarter of 2022 saw significant activity in the city building game category on iOS in Latin America. Here’s a detailed look at the performance of the top 5 apps based on data from Sensor Tower.
The Simpsons™: Tapped Out by Electronic Arts experienced fluctuating weekly revenue, peaking at around $4.9K in early February before dropping to approximately $2.5K by the end of March. Weekly downloads showed a decline from 10.4K at the start of January to about 7.5K at the end of March, although there was a slight uptick mid-March. Active users started at 57.1K and saw a gradual decrease to around 52.1K by the end of the quarter.
State Connect: Traffic Control from AI Games FZ saw a rise in weekly revenue, reaching a peak of $469 in mid-February before falling to $127 by the end of March. Downloads peaked at 11K in early February but declined to around 1.8K by the end of March. Similarly, active users increased to 15.1K in early February before decreasing to 3.5K by the quarter's end.
SimCity BuildIt, another title from Electronic Arts, maintained a steady weekly revenue, with a significant peak of $7.8K in the first week of March. Downloads remained relatively stable, ranging from 4.5K to 7.2K throughout the quarter. Active users showed a slight increase from 59.3K at the start of the quarter to around 62.1K in early March, before settling at 58.5K by the end of March.
Global City: Building Games by MY.GAMES B.V. had a steady weekly revenue, peaking at around $1.5K in early February. Downloads saw a significant increase, reaching 5.9K in mid-February before stabilizing around 1.4K by the end of March. Active users also peaked at 7.2K in late February but declined to approximately 3.7K by the end of the quarter.
MONOPOLY Tycoon from Nvizzio Creations showed modest revenue, peaking at $101 in late February. Downloads were highest in mid-January with 3.2K but dropped to around 283 by the end of March. Active users reached a peak of 3.9K in late February before declining to 600 by the end of March.
For more detailed insights and data, visit Sensor Tower.